PROGRAMMATION

HYPER-ANTHROPOS SIMULATION

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This project realized in group of two is a contemplative video game dealing with the pollution of humans. It has been created with Unity and C# . We decided to deal with 3 types of pollution : light, sound, and atmospheric pollution. Each type of pollution has a dedicated room were the player have to found the exit. Each of theses rooms is linked to a black box where the player can find informations about the of pollution. link to the video

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